Questions and Anwers: (Scroll down)
(1) Tell me more about the team behind Akabar.
Core Team:
TEAM LEAD/PRODUCER: Markus "Wayne" Schlegel
LEAD PROGRAMMER: Dominik Hepp
SCRIPTING: Philipp Hagen, Dominik Hepp, Nikita Seredkin
LEAD ARTIST: Julius Raring
LEVEL ARTISTS: Timm Boukoura, Julius Raring,
ADDITIONAL ART: Julius Raring, Gil Salvado, Katrin Unger,
ARTWORKS: Patrick Lehrmann, Paul Kunz, Dominik Winkler
GuI ARTIST: Katrin Unger
CHARAKTER ARTISTS: Philipp Hagen, Nikita Seredkin
DESIGN: Markus "Wayne"
Schlegel, Nikita Seredkin
WRITERS: Markus "Wayne" Schlegel,
Nikita Seredkin
LEAD ANIMATOR: Florian Busse
ANIMATORS: Florian Busse, Philipp Hagen, Philipp Strecker
EXTERNAL PARTNERS:
SOUNDTRACK: Dominik Morgenroth (Knights of Soundtrack)
Jan
Weigel (908 Video)
VOICE-OVER: David Riedel (2-day Productions)
(2) Is Akabar still under developement?
Yes. Akabar was a challenge set by Bioware. 6 months of time, 15 students of games Academy Berlin and the
Dragon Age Toolset. We met this challenge and we came up with a product, a playable mod. But still, both
Bioware and the team agreed in the point, to give the child more time to grow.
But things sometimes take a different path. The team members left Games Academy and got jobs in the gaming
Industry. We had to relocate the developemnt server, establish new structures of communication and collaboration.
Vital members of the team simply had no spare time anymore to dedicate to the project. And so we fell way behind
schedule.
But things have settled down now and we are again working full speed ahead.
(3) Is there a release date?
We are determined to deliver a polished quality mod, worth your time playing. Our goal is to release Akabar this summer,
but we won't rush things out. So let's just say: It's done when it's done.
(4) Can you tell me more about the mod, the story and the gameplay?
Akabar tells the classic story of a treasure hunt in a long forgotten ruin in a different way. The player arrives late,
following his old friend Gareth to a newly found and long abandoned Tevinter fortress. But things are not as expected.
The expedition has failed, most of the members dead, killed, a massacre.
What happened here?
The few survivors tell their stories - but who tells the truth? What is the secret of Akabar?
The player actually plays the roles of the survivors and sees their stories through their own eyes and makes use of their
personal abilities and skills. Akabar features special, tactical combat situations.
More will be revealed in the upcoming trailers and announcements.
Deep within the Frostback Mountains, there is a forgotten Tevinter fortress: Akabar, door to the Arbor Wilds ...
Features:
- Discover Akabar, a forgotten keep hidden in the Frostback Mountains
- Discover the secret of the carnage
- Dramatic story with flashbacks. Play the story in different roles
- Between 2 to 4 hours of play time
- Stand alone module for Dragon Age:Origins
- Import your character from Dragon Age Origins
Our blog at buffed.de (German)
Our Project at the Bioware
Social Site